If you teleport out of aggro, they un-aggro. If someone has aggro already, they usually keep it. For example, I have had great success with my experimental trapninja build in PvE. Allow tanks to grab aggro, then teleport in and start trapping. By the time the aggro switches to you they are all blinded from Dust Trap.
Using this skill on chest runs I usually roll with 8 in Shadow Arts, which gives me 13 seconds IIRC. When that time runs out (or I force it to end by switching stances), I teleport all the way back to where I initiated Shadow of Haste. Let's say you only use half the time - you can run quite a distance at 25% speed boost in 6 or 7 seconds. So, when I teleport back out, I lose all aggro.
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